Procedural tileable stone texture created in Substance Designer, partially based on Wes McDermott’s tutorial. Parameters include: small stones switch and amount, cracks pattern and water switch and amount. No bitmaps have been used in the project.

Procedural Bricks substance with parameters on bricks colors/size/shape, horizontal row offset, middle bricks size, dirt amount/color, spots size/color, intersecting edges' width, sharpness of the bevels and roundness of the bricks corners.

Stylized Version